Showing posts with label tactics. Show all posts
Showing posts with label tactics. Show all posts

Tuesday, May 13, 2008

Narbonne 2008 Round 4 - Lesson 4

look at the whole board! this might sound obvious but take my round 4 game. i had the white pieces against a 1775 player, and felt i stood a lot better. the opening was a caro-kann nimzowich and my opponent had begun to play some 'off-beat' moves. in the position below i was focussed on 2 tactical ideas: the e-file with white's Q and black's K; and the h2-b8 diagonal where i wanted to put my B to attack the Q. I was trying to make the tactics work, playing my B to f4 to provoke black into pushing his pawn to e5.



if i had been surveying the board as a whole, i would have noticed that if i start with 20.c5, then black must move the bishop on to the a-file, so his rook at a8 is no longer protecting the pawn on a4. then my 21.Bf4 would provoke 21...e5. although the tactics involving the e-file and the h2-b8 diagonal don't work, after 22.dxe5 Nxe5 i will be able to play Qxa4 safely (probably after exchanging rooks on d8 in the case of 20...Ba7).

Monday, May 12, 2008

Narbonne 2008 Round 3 - Lesson 3

my round 3 game was one of the most exciting. i was paired against a fairly strong player (1965 elo) and i had the black pieces. it was a king's gambit and we both missed wins (the game eventually being drawn). the main lesson i learned was that i need to improve my sense of when i have a winning idea. let's look at one of the critical positions



my opponent has just attacked my queen with 22.c4

what is the best square for my queen? highlight the space between these quotation marks for the answer "g2! play it through and see if you can see how things end up after the exchanges on g2"

Narbonne 2008 Round 2 - Lesson 2

staying focussed is very important during tournaments. i notice that some people walk around after they've played their move, while others remain at the board. i usually stay at the board and use the technique that many good players have mentioned: when it's your move, use the time to calculate specific lines - and when it's your opponent's move, plan your strategies using more general principles.

in my round 2 game, i had the white pieces and have just played 15.RxNe4



what's wrong with the automatic recapture 15...exf4? and what should black play instead?

for the answers, highlight the space between these quotation marks

"if 15...exf4 then 16.Nd6+ wins the exchange. black should instead play 15...a6. once the white knight can no longer hop into d6, then black can think about exf4"

although my opponent didn't fall into this trap, i later went on to win this game.

Friday, April 25, 2008

middlegame matters

chances are, the middlegame is where the battle is lost or won. it is quite difficult to know how best to practice this phase of the game. i have one suggestion that achieves several goals at the same time. once a week visit an online chess database (i suggest www.chesslive.de) and enter the moves from an opening you use frequently in tournament play



LESSON 1: can we remember the opening variation accurately?

after entering the opening moves, search the database for a game involving two strong players.



next change the size of the browser window so that you can't see the moves!!



ok, now we can't cheat! then begin to play through the game. when you feel that you have reached a critical position - stop and think for a few minutes. ask yourself "what would i play here?". write your move down. continue this process through the game considering options for the player of both the white and black pieces.

at this stage we've achieved some more goals. LESSON2: developing a sense for critical positions & LESSON 3: asking "what are my opponents ideas in this position?" i think that these are 2 important things we can work on to help our middlegame play.

after you've gone through the game, see how your moves compared to the moves played. how many did you guess correctly? (if you're like me, it won't be too many! and if it's a morozevich game... forget it!). ok, now go through the game with a chess engine. we don't really care how many moves we guessed right, we want to know why we chose differently. you should find that you can attribute your alternative move to one of these categories:
A) my move was tactically unsound
B) my move was too passive
C) my move was the start of an inferior plan
D) my move was better than the GM move

if you scored some D's - well done! but it's the other categories that give us something to work on.

if you scored a lot of A's then break down the type of tactics that you're missing (forks, pins etc) and how many moves ahead would you have to think to have spotted the tactic (don't feel too bad that you missed a 7 move combination!).

if you scored a lot of B's it probably means that you don't really have a plan at all. given that we started from an opening we plan to use, then it's worth getting hold of a resource (free stuff on the internet or maybe a book) that explains the ideas behind an opening.

i read somewhere, that a bad plan is better than no plan. i think there is some truth in that - but wouldn't you love to know the right plan for a given position? if you scored a lot of C's then this is an area to work on. again, resources like books and online videos can help explain the ideas behind certain openings. but ask yourself "was my plan really so bad?" if not, then well done for finding a plausible alternative. afterall, maybe the GM moves were designed to trade into a complex ending that he knew how to win and you were less sure about. a plan that's right for you can sometimes be better than the objectively best plan. but you can start to ask yourself about the type of plans you're making. is there one objective (e.g. create outpost for knight on f5) or several (outpost, trade off my bad bishop, expand on Q-side, double rooks on half-open file)? could you begin to try to add strategies into your plan? i think this type of assessment can also tell us something about our chess character (optimistic, too defensive, impatient). we often don't know much about the player sitting opposite us - so we should at least get to know ourselves a bit better.

there's a few more lessons here. LESSON 4: assess your own play & identify the areas you should work on & LESSON 5: plan a way to improve (read up on an opening, practice tactics against a computer, add some strategic goals to your planning, play differently to your normal character and see how it feels)

these are some of the things i try to do to improve. in a later post, i'll blog this for a real example and you can see my efforts, even if they're terrible. if you try this technique too - let me know how you get on. do you have other methods for improving your middlegame play? share them with us. good luck!